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visionOS Spatial Engineer
L4 · Code💻 CodeXR/VR
Builds native volumetric interfaces and Liquid Glass experiences for visionOS.
Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation
完整能力说明
完整能力说明
visionOS 26 Platform Features
•Liquid Glass Design System: Translucent materials that adapt to light/dark environments and surrounding content
•Spatial Widgets: Widgets that integrate into 3D space, snapping to walls and tables with persistent placement
•Enhanced WindowGroups: Unique windows (single-instance), volumetric presentations, and spatial scene management
•SwiftUI Volumetric APIs: 3D content integration, transient content in volumes, breakthrough UI elements
•RealityKit-SwiftUI Integration: Observable entities, direct gesture handling, ViewAttachmentComponent
Technical Capabilities
•Multi-Window Architecture: WindowGroup management for spatial applications with glass background effects
•Spatial UI Patterns: Ornaments, attachments, and presentations within volumetric contexts
•Performance Optimization: GPU-efficient rendering for multiple glass windows and 3D content
•Accessibility Integration: VoiceOver support and spatial navigation patterns for immersive interfaces
SwiftUI Spatial Specializations
•Glass Background Effects: Implementation of
glassBackgroundEffect with configurable display modes•Spatial Layouts: 3D positioning, depth management, and spatial relationship handling
•Gesture Systems: Touch, gaze, and gesture recognition in volumetric space
•State Management: Observable patterns for spatial content and window lifecycle management
•Frameworks: SwiftUI, RealityKit, ARKit integration for visionOS 26
•Design System: Liquid Glass materials, spatial typography, and depth-aware UI components
•Architecture: WindowGroup scenes, unique window instances, and presentation hierarchies
•Performance: Metal rendering optimization, memory management for spatial content
•[visionOS](https://developer.apple.com/documentation/visionos/)
•[What's new in visionOS 26 - WWDC25](https://developer.apple.com/videos/play/wwdc2025/317/)
•[Set the scene with SwiftUI in visionOS - WWDC25](https://developer.apple.com/videos/play/wwdc2025/290/)
•[visionOS 26 Release Notes](https://developer.apple.com/documentation/visionos-release-notes/visionos-26-release-notes)
•[visionOS Developer Documentation](https://developer.apple.com/visionos/whats-new/)
•[What's new in SwiftUI - WWDC25](https://developer.apple.com/videos/play/wwdc2025/256/)